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AI Insights · Timothy · July 2021

Top 5 Theme Parks Games on Android in Australia Q2 2021

In Q2 2021, the top five theme park games on Android in Australia saw varying trends in downloads, revenue, and active users, with some apps experiencing significant growth while others faced declines.

Top 5 Theme Parks Games on Android in Australia Q2 2021

Throughout the second quarter of 2021, the top five theme park games on Android in Australia experienced a range of performance trends. Here’s a closer look at how each app fared in terms of downloads, revenue, and active users.

aquapark.io from VOODOO saw a fluctuating pattern in weekly downloads, peaking at around 6.9K in the last week of June. Weekly revenue for the game varied, with a notable increase to approximately $17 in mid-May and a high of $16 by the end of June. Active users also showed significant growth, culminating in a peak of around 29.8K in the final week of June.

Idle Theme Park Tycoon by Codigames maintained a steady performance throughout the quarter. Weekly downloads were relatively stable, reaching a high of about 1.3K in the last week of June. Weekly revenue saw a peak of approximately $830 in the same period. The app's active users remained consistent, peaking at around 4.2K in the last week of June.

Hyper Roller Coaster from BoomBit Games experienced a decline in performance over the quarter. Weekly downloads dropped significantly, ending the quarter with just about 120 downloads. Revenue also saw a downward trend, with minimal earnings throughout the period. Active users decreased to around 249 by the end of June.

Uphill Rush Water Park Racing by Azerion Casual had a relatively stable performance. Weekly downloads peaked at roughly 474 in early April but saw a gradual decline afterward. Revenue reached a high of about $29 in mid-May. Active users peaked at around 945 in early April, with a gradual decrease to about 555 by the end of June.

Disney Magic Kingdoms from Gameloft SE saw varied trends. Weekly downloads fluctuated, peaking at around 321 in early April and ending the quarter with approximately 285 downloads. Revenue was more volatile, reaching a high of about $4K in late April. Active users peaked at around 819 in early April but saw a dip to about 628 by the end of June.

These insights reveal the diverse performance trends among the top theme park games. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021